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3D rendering done by hand

The goal of this piece was to train rendering by hand in a convincing way. The simple shapes are lit by a singular source of light in the proximity. The first linework was done on paper with some rulers and pencils. I decided to do it in grayscale for simplicity's sake.

This is the final piece with all the values filled in and the cast shadows and bounced light added.

This is the final piece with all the values filled in and the cast shadows and bounced light added.

The clead up version of just the shapes' outlines and the respective cast shadows.

The clead up version of just the shapes' outlines and the respective cast shadows.

The scanned version of the lines done with pencil on some rough paper.

The scanned version of the lines done with pencil on some rough paper.